Dandd 5e shop inventory - Inventory, pricing, weights and other info for a D&D 5e blacksmith and metalworker shop; great for role playing games.

 
Sep 19, 2021 · Basically you start by toggling the type of shop keeper you want (Human, Dwarven, Elven, Halfing, and/or Orcish). The next step is to select the type of store you want such as General Store, Magic, etc. The click Randomize All to get your shop keeper and some inventory. Sometimes I like to copy the inventory, then click Randomize Store again ... . California college promise program

If a shop shouldn't have any of those items, leave the field blank or enter a 0. Then press submit and the page will reload with a Magic Item Shop inventory listed below that fits your criteria. Or as a shortcut select a value for "Pre-fill as shop size" then submit, or customize the settings then submit.Trading Post with tables to roll for random trinkets from the phb with prices mixed in with things from the treasure tables in the dmg. Could double as a museum or shop of oddities in some back corner, or a medieval pawn shop. IDK. These ideas weren't fully developed yet, so I didn't include them in my first draft.Arcane Shop. Hard Sell (daily) at 750 gp (Cheap: 562 gp, Expensive: 1125) Selling Cap (daily) at 1500 gp (Cheap: 1125 gp, Expensive: 2260 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.weapon (hand crossbow) | very rare. This hand crossbow's powers are designed to be used by a ooze to stalk its victims; with encouragement and praise, this hand crossbow begins to softly sing a long-lost epic poem. Requires Attunement. Deadly: Your attacks with this weapon score a critical hit on a roll of 19-20. Holy: Inventory, pricing, weights and other info for a D&D 5e Inn or Tavern; great for role playing games.The weaponsmiths can make a masterwork weapon on special order. Choose a weapon from the shop-list and they will create the masterwork version. It gains +1 on attack rolls. Custom Scabbard. Any legendary weapon needs to kept in legendary condition. For only 20 gold you can have a custom scabbard of your own design.What Makes a Shopkeeper NPC. Owners or workers in stores follow a pretty straight narrative path when you introduce them to your players. The goal of the shopkeeper is relatively straight forward: sell the customers goods. This goal is what establishes the interactions you will build with your characters.A collection of random generators for Dungeons & Dragons and other tabletop role-playing gamesDungeons and Dragons (D&D) Fifth Edition (5e) Equipment, Gear, & Items. A comprehensive list of all official equipment for Fifth Edition.5E Magic Shop Generator. The number of mundane items: none. The number of common items: none. The number of uncommon items: none. The number of rare items: none. The number of very rare items: none. The number of legendary items: none. Add Potions of Healing to Result This will not count against other results. The whole idea of this merchant is greatly inspired by The Merchant from Resident Evil 4, and I'm drawing a blank on what this merchant (who is a silver dragonborn shadow magic sorcerer) would have as inventory or pricing. Any thoughts or ideas? The basics of how he lugs it all around in a bag of hold or a few of them.Jewelry Shop. Hard Sell (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500) Selling Cap (daily) at 2000 gp (Cheap: 1500 gp, Expensive: 3000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. A collection of random generators for Dungeons & Dragons and other tabletop role-playing gamesAlchemist & Potion Shop. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) ADVERTISING - PLEASE SUPPORT THIS SITE.Apr 30, 2010 · Apr 30, 2010. #2. Inventory depends on what the shop is, where it is, and current economy factors of the city/country/area. I don't do an inventory for every shop that would be ridiculous. It all depends on what the PC wants. I do use the rules of the game as guidelines but take into account other factors. Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc.Validated User. May 11, 2017. #1. [5e] [Updated] Shop Inventory Generator. So, I'm a bit of a spreadsheet nerd, and I decided I wanted a way to quickly and efficiently generate shop inventories for my game. I found this table shared on this reddit post, and used it as a template to create this spreadsheet. What the sheet does is calculate (by ...Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc. This is the Random Shops Generator for D&D (Dungeons & Dragons 5th Edition). It can also be used for D&D 3.0 and D&D 3.5 systems as they have a very similar monetary system. Unlike the Generic Shop Simulator, this module does show the items available in the store in a list. In addition, it shows an amount of gold (Gold Piece or "gp") that the ... A large, list of equipment, supplies, weapons and armor for D&D 5e, including prices, weight and other details.That shop will need an NPC shopkeeper, and that shopkeeper should have a recurring role in the overall campaign. Breathing life into merchants will take extra work, but it's worth it. You'll want to give them big personalities, varied inventory, and unpredictable developments to keep players interested every time they come back.A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. ... 5E Magic Shop Generator. Mundane Items * Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 1d20-19. The number of mundane items: . You can only generate 10 mundane items at a time. *** Common Items ** Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 …A magic shop – as the name indicates – is supposed to feel magical, so the first thing you need to think about when running a magic shop is how to convey that the shop is extraordinary. To break things down, your main components for creating a magic shop in 5E are 1) the shopkeeper, 2) the shop itself, and 3) the shop’s inventory ...Product inventory, pricing and details for shops, vendors, traders and merchants in D&D 5e role playing games. Average Rating (17 ratings) A form fillable inventory pdf for your D&D characters. Print it out and fill it out by hand or fill it in digitally. Even has a larger appearance box for you to draw or load a portrait into. Here is an example using the 5E version of the Player’s Hand Book to equip a Cleric with an Acolyte background: 1) Go to the “Class Features” section for your chosen class (“Cleric” in this example is on page 57). Look under “Equipment” in this section to find your list of starting equipment. 2) Then go to the section for the ...A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. ... 5E Magic Shop Generator. Mundane Items * Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 1d20-19. The number of mundane items: . You can only generate 10 mundane items at a time. *** Common Items ** Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 …General Store. Hard Sell (daily) at 375 gp (Cheap: 280 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 560 gp, Expensive: 1000 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE.Updated & more inclusive 5E D&D Shops Catalog (V-1.8) First off, I want to thank u/jrobharing for outlining the format of this list and doing so much of the initial legwork. Their original post is located here and is a still a great resource if you prefer not to have the "fluff" I've added.Secondly, I want to thank u/Shinotama for pointing out ...This is the Random Shops Generator for D&D (Dungeons & Dragons 5th Edition). It can also be used for D&D 3.0 and D&D 3.5 systems as they have a very similar monetary system. Unlike the Generic Shop Simulator, this module does show the items available in the store in a list. In addition, it shows an amount of gold (Gold Piece or "gp") that the ... Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc.Inventory, pricing, weights and other info for D&D 5e small vendors, traders and merchant stalls; great for role playing games.We would like to show you a description here but the site won’t allow us.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.When a Dungeon Master wishes to allow the players to obtain a desired item, they could describe the shop similar to this: “Your eyes wander over trinkets, pots, tools, and basic provisions, until a light glimmering off metal catches your eye. You spot a Forked Metal Rod, such as one used in the spell Plane Shift.I have a fat deck of homebrew magic items. When a player goes into a store, I pick a number of cards relevant to the shop. Then the players pick a number of cards at random. The bigger the city, the more cards. That’s the inventory of magical items. It’s fun. My players get a kick out of it.Shops. This extension creates a new record type for Shops. The extension is ruleset neutral and based on CoreRPG. It should work with other rulesets based on CoreRPG. When you create a shop, you can add items to the shop inventory, and set the number of items availabe in the shop. If you set the count to -1, there will be an infinite number of ...I have a fat deck of homebrew magic items. When a player goes into a store, I pick a number of cards relevant to the shop. Then the players pick a number of cards at random. The bigger the city, the more cards. That’s the inventory of magical items. It’s fun. My players get a kick out of it.Inventory, pricing, weights and other info for D&D 5e small vendors, traders and merchant stalls; great for role playing games. for 5. Edition. Welcome to 5eMagic, the digital toolset for 5th Edition DMs and players featuring our Magic Shop Inventory Generator with Sane Prices . Whether you play online or offline, digital tools can do a lot to enhance your gameplay experience. You'll find a few tools here at 5eMagic, and each one is designed and built by a regular DM.A halfling man and his caravan are surrounded by gnoll bandits. The gnolls think that this caravan will be an easy mark for them. They are in for an unpleasant surprise. The merchants all lash out, starting with the halfling man. The halfling starts by slapping a handful of coins into a gnoll's hand. 5E Magic Shop Generator. The number of mundane items: none. The number of common items: none. The number of uncommon items: none. The number of rare items: none. The number of very rare items: none. The number of legendary items: none. Add Potions of Healing to Result This will not count against other results. Sword of Life Stealing. Weapon (any sword), rare (requires attunement) When you attack a creature with this magic weapon and roll a 20 on the attack roll, that target takes an extra 10 necrotic damage if it isn't a construct or an undead. You also gain 10 temporary hit points. Applicable Weapons: INVENTORY BUNDLE - D&D 5e Character Reference Sheets - Worn Gear, Backpack Inventory, Stored Container and Info (Print Play Fillable) (112) $2.99. DnD Character Sheet Pack - Practical & Minimalist bundle. Character sheets for Dungeons and Dragons 5e, printable and editable. (273) $5.73.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. Apr 8, 2022 · Higrida's Tattoos and Other Artistry is a tattoo shop located in the Dwarven stronghold of Mirabar. Inside of the shop, customers can purchase Higrida's services—both mundane and magical. (Purple Bog Press) A look inside: And on the table: The team Inventory, pricing, weights and other info for D&D 5e small vendors, traders and merchant stalls; great for role playing games.Validated User. May 11, 2017. #1. [5e] [Updated] Shop Inventory Generator. So, I'm a bit of a spreadsheet nerd, and I decided I wanted a way to quickly and efficiently generate shop inventories for my game. I found this table shared on this reddit post, and used it as a template to create this spreadsheet. What the sheet does is calculate (by ...Super granola. What mundane things/props could I add to the shop to potentially interest PCs and add to their RP experience? Edit: Thanks for all the suggestions! I picked a little bit of everything and mashed it all together into a wild, eccentric little roadside potion shop. Had my first NPC session tonight and the players loved it!(ie, alchemist shop, weapon shop etc. In addition to magic shop, this 2nd link can also be used to randomize treasure or even towns & NPCs (Names/race/levels etc, but it does not stat out their character sheet for you). If you are making your own town this link is a MUST! This one is strictly a Magic Item Shop generator. It can be used to ...When a Dungeon Master wishes to allow the players to obtain a desired item, they could describe the shop similar to this: “Your eyes wander over trinkets, pots, tools, and basic provisions, until a light glimmering off metal catches your eye. You spot a Forked Metal Rod, such as one used in the spell Plane Shift. UPDATE: I've just updated with a v2.0 - this version includes some Spell pricing, additional inventory items, and some additional Icewind Dale content. D&D 5e Pricing Assistant v2.0 @ Google Sheets. Original post follows: The generator then takes into account: The gold piece limit of the town. The likely inventory level depending on the size of the shop. A price that may be higher or lower than the book price (keep your players on their toes) The relative rarity of the item. I set an arbitrary rarity for my game world, all formulas can be adjusted (I only made ... I have a fat deck of homebrew magic items. When a player goes into a store, I pick a number of cards relevant to the shop. Then the players pick a number of cards at random. The bigger the city, the more cards. That’s the inventory of magical items. It’s fun. My players get a kick out of it.It's that time again, we're back to release the V2.0.2 (Updated after post, new link) of the D&D Shop Catalog!!! I have been working on it for a while and just been handing it out as and when, however I keep seeing it in circulation so I thought I'd release the new updated version for everyone to enjoy, if this gets traction again I'll look into working on a brand new U.I. for it etc.General Store. Hard Sell (daily) at 375 gp (Cheap: 280 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 560 gp, Expensive: 1000 gp) Trade goods accepted. ADVERTISING - PLEASE SUPPORT THIS SITE. Shops. This extension creates a new record type for Shops. The extension is ruleset neutral and based on CoreRPG. It should work with other rulesets based on CoreRPG. When you create a shop, you can add items to the shop inventory, and set the number of items availabe in the shop. If you set the count to -1, there will be an infinite number of ... Below is a table showing all of the items mentioned in the AD&D Player's Handbook.This table will allow you to easily search for items quickly. Also check out our Shops section for a list of items sold by specific merchants. INVENTORY BUNDLE - D&D 5e Character Reference Sheets - Worn Gear, Backpack Inventory, Stored Container and Info (Print Play Fillable) (112) $2.99. DnD Character Sheet Pack - Practical & Minimalist bundle. Character sheets for Dungeons and Dragons 5e, printable and editable. (273) $5.73. Random merchant wagon generator. This random generator is based on D&D 5e rules (PHB 155 to 157) with the trade good collection expanded based on medieval European research. If you’re on a mobile device and hit a generate button, you may need to scroll down to see the results. Merchant wagons are both a thorny issue and a gotcha.Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc. What Makes a Shopkeeper NPC. Owners or workers in stores follow a pretty straight narrative path when you introduce them to your players. The goal of the shopkeeper is relatively straight forward: sell the customers goods. This goal is what establishes the interactions you will build with your characters.I built a generator to do it for me. It comes complete with the ability to choose different kinds of shops, A weapon smith, Armorer, Potion shop, etc. I thought this might be a helpful tool for everyone out there. I like this a lot. My only suggestion would be to add a level or rarity range drop-down to filter the results.Re: DnD 3.5 Random Shop Inventory. Pendragon breaks inventory down by shop type, and offers price variation between small towns and trading cities. WFRP divides items into 6 availability classes (from Plentiful - coal at the minehead - to Very Rare - plate armour). They're not D&D, but it's a start.The user must be attuned to it. When you wind it up and let it go, it travels up to 100 feet before it stops. As it travels, the user can see within a 30 foot radius of its location. This lasts for 10 minutes. When it is used, it loses its charge. During a long rest, the user can roll a d4.Generate 1 to 3 hoards (via any of a number of freely available online generators). Discard coins. Use as inventory. This worked well for pawn shops and the like in 3.5 but not in 5e because magic items are supposed to not be for sale.Random Merchant Generator. Merchants traveling with their goods across dangerous territory is a common feature of many fantasy adventures. Maybe the PCs are hired to protect the caravan, or maybe the caravan is carrying goods belonging to an enemy lord, or perhaps the PCs simply cross paths with the merchants on their way to other adventures. Inventory, pricing, weights and other info for a D&D 5e Inn or Tavern; great for role playing games.weapon (hand crossbow) | very rare. This hand crossbow's powers are designed to be used by a ooze to stalk its victims; with encouragement and praise, this hand crossbow begins to softly sing a long-lost epic poem. Requires Attunement. Deadly: Your attacks with this weapon score a critical hit on a roll of 19-20. Holy: Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. 5e Shop Inventory Generator. Bitter Black ale: 1 sp/mug, 200 mugs in stock. Stout; rich, bitter, and heavy, served ice-cold. (-) Flask or tankard: 2 cp, 45 in stock. Made of either pewter or treated wood. (PHB 150) Generic ale: 4 cp/mug, 100 mugs in stock. Whatever ale the merchant has on-hand. 5E Magic Shop Generator. The number of mundane items: none. The number of common items: none. The number of uncommon items: none. The number of rare items: none. The number of very rare items: none. The number of legendary items: none. Add Potions of Healing to Result This will not count against other results. Here is an example using the 5E version of the Player’s Hand Book to equip a Cleric with an Acolyte background: 1) Go to the “Class Features” section for your chosen class (“Cleric” in this example is on page 57). Look under “Equipment” in this section to find your list of starting equipment. 2) Then go to the section for the ...Homebrew Common Items. Below are several user created COMMON magic items. Many of these items have little (if any) use in combat, but can be used to make a magic shop more interesting. In addition, you might want to check out our magic trinket table/generator. Note: The values listed above are based on the homebrew Sane Price Guide.Mar 1, 2019 · The whole idea of this merchant is greatly inspired by The Merchant from Resident Evil 4, and I'm drawing a blank on what this merchant (who is a silver dragonborn shadow magic sorcerer) would have as inventory or pricing. Any thoughts or ideas? The basics of how he lugs it all around in a bag of hold or a few of them. Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.The generator then takes into account: The gold piece limit of the town. The likely inventory level depending on the size of the shop. A price that may be higher or lower than the book price (keep your players on their toes) The relative rarity of the item. I set an arbitrary rarity for my game world, all formulas can be adjusted (I only made ...Trading Post with tables to roll for random trinkets from the phb with prices mixed in with things from the treasure tables in the dmg. Could double as a museum or shop of oddities in some back corner, or a medieval pawn shop. IDK. These ideas weren't fully developed yet, so I didn't include them in my first draft.{"payload":{"allShortcutsEnabled":false,"fileTree":{"5e":{"items":[{"name":"Blank Sheets","path":"5e/Blank Sheets","contentType":"directory"},{"name":"Books","path ... A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. ... 5E Magic Shop Generator. Mundane Items * Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 1d20-19. The number of mundane items: . You can only generate 10 mundane items at a time. *** Common Items ** Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 … What Makes a Shopkeeper NPC. Owners or workers in stores follow a pretty straight narrative path when you introduce them to your players. The goal of the shopkeeper is relatively straight forward: sell the customers goods. This goal is what establishes the interactions you will build with your characters.A magic item shop inventory generator based on Sane Magic Item Prices for 5th Edition Dungeons and Dragons. ... 5E Magic Shop Generator. Mundane Items * Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 1d20-19. The number of mundane items: . You can only generate 10 mundane items at a time. *** Common Items ** Suggestions. 0 5 10. 1d3 2d4 1d12. 1d4+3 …I built a generator to do it for me. It comes complete with the ability to choose different kinds of shops, A weapon smith, Armorer, Potion shop, etc. I thought this might be a helpful tool for everyone out there. I like this a lot. My only suggestion would be to add a level or rarity range drop-down to filter the results.{"payload":{"allShortcutsEnabled":false,"fileTree":{"5e":{"items":[{"name":"Blank Sheets","path":"5e/Blank Sheets","contentType":"directory"},{"name":"Books","path ... Here is the new Party Inventory Sheet. Here is the updated Character Inventory Sheet. EDIT: Here is the Party sheet in a smaller file type. Here is the Character sheet in a smaller file type. EDIT 2: Here is the notes page that u/emptimynd asked for. Here it is again in the smaller file type! Try the Exotic NPC Generator. Dwarf. Heroic (2d6+6) Bethrynna Watson, Female Half-Elf. She is in excellent shape and is generally shirtless and showing off her tattooed chest. She keeps her long red hair kept up in a rat tail. Her eyes are likewise violet. Her teeth are white and perfect. Personality: Eccentric and domineering, Bethrynna will ...for 5. Edition. Welcome to 5eMagic, the digital toolset for 5th Edition DMs and players featuring our Magic Shop Inventory Generator with Sane Prices . Whether you play online or offline, digital tools can do a lot to enhance your gameplay experience. You'll find a few tools here at 5eMagic, and each one is designed and built by a regular DM.May 27, 2020 · Random merchant wagon generator. This random generator is based on D&D 5e rules (PHB 155 to 157) with the trade good collection expanded based on medieval European research. If you’re on a mobile device and hit a generate button, you may need to scroll down to see the results. Merchant wagons are both a thorny issue and a gotcha.

A magic shop – as the name indicates – is supposed to feel magical, so the first thing you need to think about when running a magic shop is how to convey that the shop is extraordinary. To break things down, your main components for creating a magic shop in 5E are 1) the shopkeeper, 2) the shop itself, and 3) the shop’s inventory .... 20200706_vdhi_macroequity.pdf

dandd 5e shop inventory

Bowyer / Fletcher. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) Selling Cap (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.5E Magic Shop Generator. The number of mundane items: none. The number of common items: none. The number of uncommon items: none. The number of rare items: none. The number of very rare items: none. The number of legendary items: none. Add Potions of Healing to Result This will not count against other results.A halfling man and his caravan are surrounded by gnoll bandits. The gnolls think that this caravan will be an easy mark for them. They are in for an unpleasant surprise. The merchants all lash out, starting with the halfling man. The halfling starts by slapping a handful of coins into a gnoll's hand. A halfling man and his caravan are surrounded by gnoll bandits. The gnolls think that this caravan will be an easy mark for them. They are in for an unpleasant surprise. The merchants all lash out, starting with the halfling man. The halfling starts by slapping a handful of coins into a gnoll's hand. Inventory, pricing, weights and other info for D&D 5e small vendors, traders and merchant stalls; great for role playing games.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. 1 lb. of Fishing Bait. Trade Goods. 5 cp. These rules are published under the Open Game Licence. Establishment Types. Apothecary • Arena • Bard School • Blacksmith • Fletcher/Bowyer • Leatherworker • Tailor • Jeweler • Magic Shop • Stables • Inn • Tavern • Library • General Store • Temple • Guild Hall • Rogue's Den. Random Merchant Generator. Merchants traveling with their goods across dangerous territory is a common feature of many fantasy adventures. Maybe the PCs are hired to protect the caravan, or maybe the caravan is carrying goods belonging to an enemy lord, or perhaps the PCs simply cross paths with the merchants on their way to other adventures. A large, list of equipment, supplies, weapons and armor for D&D 5e, including prices, weight and other details.The weaponsmiths can make a masterwork weapon on special order. Choose a weapon from the shop-list and they will create the masterwork version. It gains +1 on attack rolls. Custom Scabbard. Any legendary weapon needs to kept in legendary condition. For only 20 gold you can have a custom scabbard of your own design.We would like to show you a description here but the site won’t allow us.Tailor Shop. Hard Sell (daily) at 375 gp (Cheap: 281 gp, Expensive: 500) Selling Cap (daily) at 750 gp (Cheap: 562 gp, Expensive: 1000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE.weapon (hand crossbow) | very rare. This hand crossbow's powers are designed to be used by a ooze to stalk its victims; with encouragement and praise, this hand crossbow begins to softly sing a long-lost epic poem. Requires Attunement. Deadly: Your attacks with this weapon score a critical hit on a roll of 19-20. Holy: 1 lb. of Fishing Bait. Trade Goods. 5 cp. These rules are published under the Open Game Licence. Establishment Types. Apothecary • Arena • Bard School • Blacksmith • Fletcher/Bowyer • Leatherworker • Tailor • Jeweler • Magic Shop • Stables • Inn • Tavern • Library • General Store • Temple • Guild Hall • Rogue's Den. Jewelry Shop. Hard Sell (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500) Selling Cap (daily) at 2000 gp (Cheap: 1500 gp, Expensive: 3000 gp) ADVERTISING - PLEASE SUPPORT THIS SITE. Looking for a way to generate an entire shop's inventory quickly. 5th Edition. I've already found DonJon's generator, but I'm looking for something more robust. When my players get to a new shop, I want to be able to hand them a slip of paper with everything clearly listed. Trade goods, miscellaneous weapons, armor, food, etc.Bowyer / Fletcher. Hard Sell (daily) at 500 gp (Cheap: 375 gp, Expensive: 750) Selling Cap (daily) at 1000 gp (Cheap: 750 gp, Expensive: 1500 gp) ADVERTISING - PLEASE SUPPORT THIS SITE..

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